Outline of monetisation strategy for the platform
To ensure the long term sustainability of the AlphaBatem, a long term monetisation strategy for the platform incorporates the following:
Platform Fees
NFT sales
Land sales
Marketplace and Advertising Fees
Developer Toolkits
Hardware Sales
AlphaBatem's core Fabric will be made available for all other Metaverse applications to power the underlying technicalities of their metaverse from Multiplayer & Chain Events to Accurate spatial placement of wearables & integration into the AlphaBatem Hardware
Platform Fees
NFT sales
Land sales
Marketplace and Advertising Fees
Developer Toolkits
Hardware Sales
AlphaBatem will provide first-class support for rendering a metaverse within the physical realm through AlphaBatem rooms, allowing developers to make full use of Augmented Reality without the painful learning curve & long implementation process.
AlphaBatem Augmented Reality Fabric provides 2-way data streams meaning physical actions & movements are replicated within the virtual environment and visa-versa
Augmented Reality wearables can be enabled through the AlphaBatem fabric allowing users to show off their NFT wearables or have their favourite crypto kitty follow them around.
Supported Augmented Reality Engines:
Users that own NFT's outside the AlphaBatem metaverse can pay a small fee to "import" this NFT into the platform at which point the user may display their NFT in an oasis.
Oasis Creation -Oasis sits at the core of AlphaBatem and allows it to scale both in the virtual & physical world. When creating an oasis, a user is charged a fee to mint this onto the blockchain and to support the oasis network activity. An Oasis is charged based on the amount of tiles & resolution of the oasis (larger sized oasis will cost more).
Gaming & Trading Fees - A small percentage of each transaction is within the AlphaBatem metaverse for activities such as gaming, oasis entry fees & event participation. When trading via the AlphaBatem marketplace or P2P system a small trade fee will also be taken.
Pay 2 Play Events - Physical world events can be run with augmented reality or within a AlphaBatem oasis. Users wishing to enter the physical world events will need to pay a small entry fee based on the parameters set by the event admin. Events can be created by users or businesses and consist of an isolated environment whereby a certain set of actions take place such as an augmented reality boss battle or an oasis-based racing game. Events will typically be used by businesses to reward participants with a NFT or in-game tokens
Swift/IoS (ARKit)
Android (ARCore)
AlphaBatem aims to provide a complete toolkit for all existing mainstream game engines to lower the barriers to entry into the metaverse via enabling existing workflows.
The game engine SDK will provide the following:
Multiplayer action support
Smart contract interaction
Wallet management
Augmented Reality & Spatial data streams
NFT import & management
Event based action loop
Supported Game Engines:
GoDot
Unity
Unreal
Users that own NFTs outside the AlphaBatem metaverse pay a small fee to "import" this NFT into the platform, at which point the user may display their NFT in an oasis.
Oasis Creation - Oasis sits at the core of AlphaBatem and allows it to scale both in the virtual and physical worlds. When creating an Oasis, a user is charged a fee to mint this onto the blockchain and support the Oasis network activity. An Oasis is charged based on the number of tiles and the Oasis's resolution (a larger sized Oasis will cost more).
Gaming and Trading Fees - A small percentage of each transaction is within the AlphaBatem metaverse for activities such as gaming, Oasis entry fees and event participation.
A small trade fee will also be taken when trading via the AlphaBatem marketplace or P2P system.
Pay-2-Play Events - Physical world events can be run with AR or within an AlphaBatem Oasis. Users wishing to enter the physical world events will need to pay a small entry fee based on the parameters set by the event admin. Events can be created by users or businesses and consist of an isolated environment where certain actions take place, such as an augmented reality boss battle or an oasis-based racing game. Events will typically be used by businesses to reward participants with an NFT or in-game tokens.
Mystery boxes can be gathered while interacting with the AlphaBatem Metaverse or via trade from another player. To open the mystery box, a fee is charged and distributed based on the parameters of the mystery box.
Avatar Customization/Pets/Skins/Accessories.
Multiple land sales will be held for various locations within AlphaBatem. Within a standard oasis, users are limited to a maximum number of tiles and items; with land, these limits are increased, providing extra flexibility.
Users can promote their Oasis or Metaverse within the AlphaBatem oasis explorer and the site. A set number of slots will be made available each week, at which point an auction will be held for the spots, with the highest bidder securing their Oasis to be advertised.
Advertisements. Advertising opportunities will be created in multiple areas of the AlphaBatem metaverse, both in-oasis and within the augmented reality platform. Traditional OOH advertising models and programmatic advertising will be available through our internal tooling.
Brand and product launches. This allows businesses to host product launch events and competitions within a virtual space. Exclusive mystery boxes and items can also be added to the Metaverse during these events.
External Metaverse Registration. External metaverses wishing to integrate into AlphaBatem can register for verification. Verification is required for the metaverse partner to access all the capabilities that AlphaBatem offers.
AlphaBatem provides a full toolkit for developers and businesses to gamify their existing spaces to generate revenue and have a presence within the Metaverse without the traditional technical barriers. The toolkit includes:
NFC and AR Anchors to allow retail environments to be gamified
2-way integration between the physical location and metaverse oases
A suite of games and experiences that can be placed on a location and run
Mystery Box Creation for the deployment of NFT items, with easy to use management of open conditions, randomisation, airdrops etc.
AlphaBatem is developing a low-cost interactive AR device that enhances the experience by aggregating the computation and information available within the location. Utilising a combination of Lidar, Machine Learning, and localised mesh computing allows for a low latency persistent view of a given location. This data is then used within the AR platform to enhance location and object tracking while providing additional occlusion metrics. In addition, devices can be meshed to provide modular extensible compute power for AR experiences, improving tracking accuracy and performance in high-traffic environments. This also offers locational aware data streams to enable further automation and allows the use of AR Wearables in a persistent fashion.
Mystery Boxes - Mystery boxes can be gathered while interacting with the AlphaBatem metaverse or via trade from another player, to open the mystery box a fee is charged and distributed based on the parameters of the mystery box.
Avatar Customization/Pets/Skins/Accessories
Wearables
Key Benefits
Improved tracking accuracy
Improved performance in high-traffic environments
Lower consumer device requirements
Provide locational aware datastreams to enable further automation
Enables the use of Augmented Reality Wearables in a persistent fashion
Enables users without a device to still take part in a limited capacity
Provides a distributed mesh network of local compute for users
Multiple land sales will be held for various locations within AlphaBatem. Within a standard oasis users are limited to a maximum amount of tiles & items, with Land these limits are increased providing extra flexibility for the user.
Users are able to promote their oasis or metaverse within the AlphaBatem oasis explorer and within the site. A set number of slots will be made available each week at which point an auction will be held for the spots with the highest bidder securing their oasis to be advertised.
Advertisements can be implemented in multiple areas of the AlphaBatem metaverse, both in-oasis and within the augmented reality platform. Both traditional OOH advertising models & programmatic advertising will be available through our internal tooling.
Brand & Product Launches with exclusive mystery boxes and items which can be added into the metaverse to allow businesses to run launch events & competitions within a virtual space which is fully branded & controllable.
External Metaverse Registration where external metaverse wishing to integrate into AlphaBatem can register for verification, upon verification being successful the metaverse is able to make use of the underlying AlphaBatem fabric including auto-import of external NFT's, Verification badge, "Jump Point" from AlphaBatem into the external metaverse, ability to advertise within the AlphaBatem Metaverse affiliates, Utilise the AlphaBatem Augmented Reality & Platform fabric
AlphaBatem aims to provide a full toolkit for developers and businesses to gamify their existing spaces to generate revenue and have a presence within the metaverse without the traditional technical barriers. The toolkit includes:
Provide NFC & AR Anchors to allow retail environments to be gamified
Provide 2-way integration between the physical location & metaverse oases
Suite of games & experience that can be placed on a location & run
Mystery Box Creation for deployment of NFT items, with easy to use management of open conditions, randomisation, airdrops etc
Augmented Reality Wearable platform
AlphaBatem is developing a low-cost device to facilitate more interactive augmented reality experiences by enhancing the computation & information available within the location. Utilising a combination of Lidar, Machine Learning & localised mesh computing allows for a low latency persistent view of a given location. This data is then used within the augmented reality platform to enhance location & object tracking while providing additional occlusion metrics. Devices can be meshed together to provide modular extensible compute power for augmented reality experiences providing improved tracking accuracy and performance in high-traffic environments. This also provide locational aware datastreams to enable further automation, enables the use of Augmented Reality Wearables in a persistent fashion.